Chara Dreemurr..? (
achievementhunter) wrote in
solnet2016-06-17 10:12 pm
Entry tags:
- chara | undertale | ou,
- chronormu | world of warcraft | ou,
- colin starfury | original | crau,
- death | discworld | ou,
- hanako 'rosalina' nurumi | original | oc,
- henry | fire emblem awakening | ou,
- ken amada | persona 3 | crau,
- littlepip | my little pony fim | au,
- rin tohsaka | fate stay night | ou,
- sans | undertale | ou,
- wade wilson | marvel 616 | crau,
- yukio okumura | ao no exorcist | ou,
- zuko | avatar the last airbender | crau
And They All Lived "Happily" Ever After.
Greetings, fellow soldiers.
[The feed opens up to a view from the very edge of the bridge. Slim legs dangling over the edge, at the very precipice of everything.
It's a nice day today. The water's sparkling. A light breeze has small waves kicking up on it's surface, barely distinguishable from the quality of the video format. Even so- it's pretty.]
It's been a while since our last game. I'm sure most of you are busy with the flurry of activity this month has sparked, however- indulge me for a few minutes.
Consider it a question, more than a game.
What would a 'happy ending' look like, to you?
[The feed opens up to a view from the very edge of the bridge. Slim legs dangling over the edge, at the very precipice of everything.
It's a nice day today. The water's sparkling. A light breeze has small waves kicking up on it's surface, barely distinguishable from the quality of the video format. Even so- it's pretty.]
It's been a while since our last game. I'm sure most of you are busy with the flurry of activity this month has sparked, however- indulge me for a few minutes.
Consider it a question, more than a game.
What would a 'happy ending' look like, to you?

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The end of the story as you know it.
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[Let's go with that ideal.]
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a world without anyone killing anyone else. a vibrant world filled with life and happiness and no drugs or torture or crime.
[Littlepip feels a little tired.]
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They remember you.]
Pretty substandard, wouldn't you say? Not to mention impossible.
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You mean to a story?
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Your choice, Zuko.
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The danger's probably some of the appeal, and Sans is too far to catch them if they did tip off the bridge.
Might be why he's finding himself shuffling in that direction (which is to say, going the wrong way in search of a shortcut). ]
happy ending, huh? hmmm.
the story's main conflict introduced three minutes into the slot is neatly wrapped up in 27 minutes or less, roll credits.
hey, if they feel like insinuating a sequel, maybe they throw a teaser at the end.
your turn, kiddo.
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At least he has the decency to bother them via text only. For now.]
The protagonist wakes after 120 grueling minutes of hell to find out everything's been a vicious coma dream and they're actually just dying.
Or maybe that's just a silly answer to accompany an equally silly answer.
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Life goes on.
I get back to my hangar and finally finish my exhaust system cleaning that I had to put on hold.
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Would you? Because I'm thinking not, Colin.
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[Even if they've already had a thousand instances where they could have jumped, and thousands more where they can.]
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I don't think one exists. Not in real life, at least. Not for most people. It's just what people tell themselves to try to think they can be satisfied.
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You know. Like every other morning in this place.]
I'm not asking for realism; just a bit of imaginative flair. Pretend, for a moment, that you are one of those people who tells themselves things in an attempt to feel satisfied.
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[Yukio can't help but look a little worried at the tone of their voice. Usually, when Chara talks like this, it means something is on their mind. He isn't sure if he's any good at helping, but he'll try.]
Um, I think a happy ending would be... everyone getting to be where they want to be. They can go home if they want or stay here if they want. All the shadows would be gone, and... we'd be safe, I guess.
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Greetings.
I've had several responses at this point, but I must admit, yours is probably the one I'd be inclined to seek out. Everyone getting to be where they want to be. Not too unrealistic, but still shy of something we can reach out and take, don't you think?
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A completely restored Lorule, shining and beautiful as it was at it's height.
Of course such a thing would only be the start of a new beginning. A chapter ending so another can begin.
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I don't believe you've spoken to me about Lorule. Is that your home world?
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Can anyone use their phones like a video camera? The day after she'd posted to the network for volunteers, someone had also done something like this, but that had seemed like a very professional news broadcast. She'd assumed there was equipment and everything, and that video would be the exception, not the rule. WHY DO YOU NEED SO MANY THINGS IN A PHONE.]
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The delay should have given her plenty of time to think of how she wanted to answer this question, but she didn't really have to. The words came to her easily the first time she heard the question, and nothing's changed upon playing it back a second time.]
I don't know. What matters is where you end up and how far you came, isn't it? Having fun, suffering... If I can look back on my life and be satisfied with the good and the bad, that would be alright. And in that case, I can't know unless I get there.
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What if there is no happy ending?
[ Even if things were to end in a way that made her 'happy,' she'd be wholly undeserving of it. ]
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[You are NOT the weakest link.]
Still, I'm not asking for reality. Just think of it as one of those wild, coma-induced fantasies on daytime television. Just some big lie your brain tells you right before you drop off for good.
What's the best case scenario?
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There's a saying in my world: "Call no man happy until he's dead." I think it was from that 300 movie? I dunno. Point is, you can't really predict a happy ending for yourself until it's time to... y'know. Close the book.
So... I'll find out whether my ending's happy or not when I die, I guess.
[Not that he's betting that'll ever happen.]
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Now that is an answer. Considering everyone's friendly, neighborhood skeleton keeps popping in when Chara least desires him, this conversation is going straight to private.]
Bingo.
Still, we can go deeper than that. What makes a death happy? Living to a ripe old age? Dying a victor? A last stand?
[C'mon, mister 'makes death for a living'. You've got to have a little more to this concept.]
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